BetterSnow mod change-log [MC version][BS version][Client Brand] * Changed feature, bug fix, or internal change + New feature - Removed feature ====================================== [1.6.4][d][forge]: *Port to forge [1.6.4][d][vanilla]: *Improve snow logic +Add snow setting for maximum snow temp +Add API for other mods to enable or disable snowfall. *Fix incorrect version in debug messages *Fix snow not decaying [1.6.4][c][vanilla/forge]: *Fixed ice not generating. [1.6.4][b][vanilla/forge]: +Added profiler sub-section BetterSnow actions. +Snow now piles up under trees instead of on them. +Worlds generate with snow under trees instead of on. Seeds unaffected. *Refactored some code to shrink methods. +Added classes for eventual frosted glass and frozen water. [1.6.4][a][forge]: +Compatible with Forge1.6.4 +?Added server support. -Removed setting "snowMaxTemp" to fix issues. Now checks biome generator for snowfall. *Fixed setting "snowStacksWrap" being ignored. -Removed now-redundant setting "useBiomeSnowfall". *Changed default snowMeltChance to 75. [1.6.4][a][vanilla]: +Compatible with MC1.6.4 +Made progress towards fixing server versions. *?Fixed bug with snow in wrong temperature +Moved code out of essential class ItemBlock to non-essential class ItemSnow. *Fixed bug allowing infinite snow +Back/Next buttons in GUI now greyed out when unusable. *Fixed snow melting below minimum level *Fixed snow eating torches and other non-solid blocks *Corrected amount of snow dropped [1.6.2][a][forge]: +Fixed JAR version. Dropped mod folder version due to issues. -Install steps now much more complicated. [1.6.2][a][vanilla]: -------------------- +Compatible with MC1.6.2 *Refactored some code to make updating and porting easier. *Changed default snow height in inventory to 1 instead of 0. [1.6.1][c][vanilla]: -------------------- *Fixed bug with numbers in debug message. *Partially fixed long-time bug with items bouncing on snow! Now all that is left are some edge-cases. -Modded EntityItem.class, breaking compatibility with some mods. *Fixed bug with number GUI controls displaying the wrong value. +Added integer controls to GUI! The greyed out controls are now usable! [1.6.1][b][vanilla]: -------------------- *Fixed several bugs with saving and loading snow settings. *Refactored some code to increase readability and help with bug fixes. *Refactored some code to increase performance. +Added snow setting "snowMaxLight". The maximum light level for snow to exist in can now be specified in SnowSettings.properties. *Fixed a few bugs that caused snow to decay completely or to be deleted instead of decaying. *Fixed a bug preventing snow from decaying normally. +Added snow setting "useBiomeSnowfall" in preparation of biome-specific snow rates. Currently does nothing. +Added snow setting "snowStackMaxHeight" to specify the maximum height snow will grow to. *Fixed a bug that reversed the value of 2 settings. *Fixed a bug that caused the version in debug messages to always display as [BetterSnow1.4.7a], instead of the correct version. *Fixed a bug that prevent the setting "snowStackWraps" from working. *Fixed several related bugs that caused StackOverflowExceptions when trying to load the settings file. They were originally hidden by other bugs that prevented the bugged code from ever executing. +Re-added GUI setting for outputting debug messages. Debug messages are barely implemented, but more will be added soon. *Fixed a bug that allowed snow to be placed on top of non-full-height snow blocks. *Fixed a bug where some debug messages did not include a newline. [1.6.1][a] and earlier: -------------------- +First versions of BetterSnow. No change log was kept.